Pilot, Defensive armament, Logistical services. Priority 2 = Work on Field repair, vitality, some agility, finish commander skill and driving ability. • 3 yr. Ability to upgrade a crew to be able to be assigned 1 vehicle of each type (air, ground & naval) at the same time - huge improvement for everyone who switches between AB & RB or plays various combined arms game modes. Although often overlooked, these skills can increase your tank's performance by a significant amount. . Repair rank - if you don’t have the repair rank to match, the repair skill is useless. Visibility for large objects – houses, rocks, hills – is calculated on the server side. Expert qualification adds 30 skill points to some skills and they will stack to your original spent skill points. Bro this isn't Solid Shot being bad, this is just you being bad. . Overall the most important skills are these (Tanks) Reloading skill, Leadership, Repair, Driving. This plus the "Visibility" rating of your vehicle effects the render-in range for the enemy and vice-versa. I think that even my crews at level 70ish only have position specific skills like Driving, Commander, Reload, aim, range finding maxed, with repair and vitality at about level 2-3. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. I did. Yep and qualification also helps a lot. Hey, I would like to know the best skills to distribute crew experience to. Vitality for all crew, tank driving and the gunner aiming skills are the priority. Leadership - commander: increases crew skill. pretty much the title. Then everything else is varying degrees of useful. I'm playing soviet MBT tree and now newer tanks have 3 crew members. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. pretty much the title. Crew Skills! Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. ago. The introduction of sloped armour on the T-34 (1940) is one of the most. 9 March 2018 Development. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. pretty much the title. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. The T-80U is an all-round upgrade to the T-80B and one of the most advanced MBTs fielded by the Soviet Union. R. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. pretty much the title. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Ever since the last patch where any damage done to your pilot is equivalent to the loss of tail control, vitality is pretty much at the bottom of your priority. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. but I've recently started playing tanks seriously and I'm not sure how to split it. ReplyWeapon Reload > Leadership > Targeting > Tank Driving > Range Finding > and then balance the leveling between the 4 stats on each character with Field Repair being the main focus of the 4 The 3 under Radio can be leveled when you want your crew a level or two higher for crew expertise. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to change his seat) and driving skill (increases the gear switching speed) can be helpful in some situations as well. but I've recently started playing tanks seriously and I'm not sure how to split it. Bombing Bases, especially with the Dornier Do217 series is a fast and efficient way to get RP, crew points and cash. This applies to agility as well I believe. RB and SB 24. . Cryptoagility uses averages, so pumping it all into the gunner first won't help as much compared to spreading it out between the gunner, driver, and commander, also don't forget the radio operator also has these skills and can be upgraded to help stats even if he isn't present in the tank's crew. Keen vision is good to level, particularly on the commander. if i change tank in the same crew slot do i lose all the crew skills that i had on the old tank for example i have +5 in reloading on is1 if i change the is1 to is2 do i still have that +5 for reload or i lose it all and i should start train my crew for each tank separately how about ace and expert crew if i ace my crew dose that affect other tanks that i use in that slot or i. It's all very, VERY noticable. 3 tanks with your 3. If you have a crew dedicated to no-armor vehicles just skip the vitality partSo i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. It has to be said that not all tanks have access to all types of rounds, and in many. Fighters need mainly G-tolerance and vitaly and after that the other skills on that tab. No, aircraft and tanks have two different sets of crew skills. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. When your crew spots a tank or plane it shows up as a little red arrow at the edge of your screen. You can do something similar with tank crews. It is NOT your tanks rendering stat. Business, Economics, and Finance. The T-80U is one of the most upgraded tanks out there, with an insane number of options for both Armor and Armaments, excelling in versatility. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the tank. For RB it's less exaggerated, but there is still a huge difference between high level crew + modules unlocked, versus mediocre crew + standard tank. but I've recently started playing tanks seriously and I'm not sure how to split it. In AB, it's especially effective for snap-shoots when you're driving a T-34 or T-50 - preferrably at full speed and aiming at a stationary target: just point 'somewhere in direction. Repair Speed - Increases the speed at which free tanks will be available to use. Hellol everyone! I've been in the CBT for a while and had avoided spending points on crews due to the incoming reset (and the announcement not to spend any points on them, as they might get lost). Or you might misjudge a strafing run and prune a few. Try playing the same tank on a 60+ skill crew and a fresh crew. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. but I've recently started playing tanks seriously and I'm not sure how to split it. tank driving, targeting, and rangefinding skills. 5 tons of weight from M1A2, putting the total mass of the tank at 62. Depends on the tank you are playing, some just can't avoid being killed in one shot, the best advice is to not get hit lol. ". Tank driving skill is very important to me, because I mostly drive light/medium tanks instead of heavy, and a high tank driving skill automatically translates into a much more agile tank. but those come late in the tree , so I'd put some points in anyway. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. Armour on the cruiser tanks are at a minimum to keep speed, but will improve as you move down the rank. G-Tolerance - (Max 5620). I never understood why crew skill would affect the built in electronics of a vehicle. Believe me, invisible tanks are not a Gaijin 'glitch' they purposefully disappear for players that have poor vision at a certain range. Reapair/agility. The current crew system is a blatant cash grab. REMAKE: this video, I explain all the crew skills currently in the game. . pretty much the title. pretty much the title. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Tank: Weapon reloading, gun accuracy, rangefinding (If you want), field repair. so in the end it. 50 cal. Generally yes, it's a good skill, but it's not as important as the others imo. There was a big jump between 60 and 70, but before that it was a gradual increase. 2. 0 (AB/RB/SB). say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. There's a reason why they are one of the most popular low tier tanks around. pretty much the title. In other words, you get more than one chance and more than one. pretty much the title. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. I figure this way, I could be able to use most of my presets in both Arcade Battle as well as. but I've recently started playing tanks seriously and I'm not sure how to split it. Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). First-time tank gamers. However, there is a third option: a balanced distribution. Would you agree?This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. I like to keep my biggest baddest strongest tank in the 45. but I've recently started playing tanks seriously and I'm not sure how to split it. Now even if you think the SL cost is not high the RP cost is huge. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. The Shooting Range #242 - Tactics & Strategy section at 07:28 discusses urban tank duels. War Thunder features vehicle respawns in battle. These don't really play a role in War Thunder and are expendable crew members and replacements. For aircraft: Pilot G tolerance and stamina, weapon maintenance. All Discussions. For tanks, the arty skills are an easy 10 levels that cost nothing to train, while the last 2 levels gained from the repair skill will single handedly take you hours of grinding to get. The simple survivability that the crew levels add combined with dozens of bonuses for having your crew levels high makes any new person bait for larger fish. . 0 and 5. That is for a single vehicle at 9. The goal of tank games is to capture and hold point/s. ground research chart! it's aimed to help new players visualize what vehicles they should go for. 69 "Regia Aeronautica". Related Topics War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A. -2°) Skill priority for a Naval vehicle: Charism (Command): As in tank: increases the performance of ALL the crew. If you are familiar with World of Tanks, this is much different, where there, your crews are basically locked to vehicles, and to move them requires retraining, plus they lose their previous skills. Now as to what they do, this is based off my educated guess based on experience and what I assume the individual crew member is responsible for. pretty much the title. 7K subscribers Subscribe 467 14K views 2 years ago #warthundertips #warthunderguide. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. i mainly play tanks and focus on bottom ones first. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Other important skills include: Vitality(All) -> Improves your crew health. Then spread the rest between other crew''s vitality, repair and agility. The High Survivability Test Vehicle - Lightweight, shortened to HSTV-L, was a light tank project that was developed in the 1970s and 1980s. What should I mainly focus on with my tank crew skills that is not Vitality? On my German tank crews they have a Vitality of 70/100 and they still die really easy so to me that skill is worthless, so what skill should I try and focus on the most? Jump to content. The early British tanks are defined by speed and adequate firepower. Tank Commander -. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. For ground vehicles: Targeting to 2. #6. 68 votes, 80 comments. All the other guides I found were eith. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Originally posted by SpiralRazor: IIRC they add +3 and +5 to all skills. The best skills to spend crew points on. pretty much the title. Basically, crews are slots you place your vehicles into within the game. The skills for each vehichle type are seperate but the xp is universal between them in the crew slot. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. REMAKE: this video, I explain all the crew skills currently in the game. More durable pilots! This skill makes your crew die later instead of sooner. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. The visibility stat basically affects your enemy’s crew vision skills. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…pretty much the title. pretty much the title. when you do not switch to 'sniper' mode). GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The radio operator is usually the assistant driver, and most tanks with 4 or more crewmen will have a radio operator. pretty much the title. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. If a tank has thermal and at the same time night vision as well, you’ll have night vision as default, but you’ll need to research the thermal modification to be able to use thermal. 71 "New E. ago. However the first one seems to have a discrepancy with what people think the Leadership does. In this guide I have only shown the two "hardcore" ways of skilling your crew. 5=15. Important general team skill probably overlooked by many. High priority. Premium rank 3-4 plane are the best way to level crews, its just depending on the amount of RP you make with that crew. Remove the old vehicle you want to change out. Would you agree?Fighter: G resistance and Stamina. 5 point. Although i find mobility upgrades to be more useful but that depends on the tank. pretty much the title. ) for top tier you'll want to aim to get night vision (Thermals)/apfsds as the main focus, as stock. And I believe wargaming has far higher total profits than WT even though their economy is more friendly, so the "gaijin has to make money it's not a charity. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. (note: field repair, vitality, and agility are crew average so don't neglect radio operator skills. . Better to just be pilot sniped than limp around with no tail control. It was introduced in Update 1. More durable pilots! This skill makes your crew die later instead of sooner. After that you can go for the other skills on the gunner tab and second on the pilot fighter tab. 50 cal. And the best part is that similar to tanks, Naval crew skills are all universally important regardless of ship type unless you main low-tier MTBs. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. It allows them to take more hits. So I remade one myself (+. 3 /7. 97 "Viking Fury". Previously, any reloading was based on the following principle: the player could fire all shells. 0 /8. Although often overlooked, these skills can increase your tank's performance by a significant amount. The new IS-1 was intended to overcome the lack of firepower and protection issues of the KV series with a whole new sloped hull design. That game has certain huge issues (aircraft carriers and submarines) but only a complete fool would prefer war thunder's p2w 0. also if specific crew members die his bonuses get removed. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Would you agree? เข้าสู่ระบบ ร้านค้า. As long as a noobie is not a moron and sticks with one crew on a tank/plaine by the time you hit the next teir the crew points will come with it thus making the next tank/plaine better. In this guide I have only shown the two "hardcore" ways of skilling your crew. 401K Members. Even if the skill description reads "Vitality - Reduces the likelihood of a crew member receiving a mortal wound. com Should I prioritize by crew member or shared skill sets? There are so many skills that it gets a bit confusing and I don't know what the most efficient skill is to try and max. 73 "Vive la France". Crew skill is very very low on that list in an ARB setting. pretty much the title. I did these first and it helped me a lot. Do you enjoy light and mediums tanks more than heavy tanks and tank destroyers? Go for the artillery skills! I'm grinding American Tech Tree and tanks and I'm wondering how to spend Crew Skills because there's so many options I don't know how to prioritize. Upgrade field repairs too, they can cut down repair times and save you in critcal moments, and upgrade the others passively as they ARE important but not as much a. Report post. but I've recently started playing tanks seriously and I'm not sure how to split it. ". 3 (AB/RB/SB). Discussion #214: Crew Skills. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Is especially useful since Japan features a lot of open-top tanks. Driving (It makes your driver less likely to stall the tank) Medium priority. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. . You can, theres a tab where you can select ground/air/naval skills in that particular crew slot. AB 46. More and more tanks and SPGs with an automatic loading and. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Always be on the lookout when traveling from cover to cover. Put a cost (in SL) on it, make it only available in certain timeframes (every 2 months, whatever), but I think this a. If you notice you're performing well in terms of damage control, but a certain trait such as reload or crew loss kills you, consider making those a priority if you can. early T-34s) from the typical 5-man crew and 3-man turret design. 53, the entire system of detection and recognition (transmitting markers) has been fully updated. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. 50% of the crew is obtained via playing (XP) or paying. Having 50 vitality on all your dudes will be a life-saver. Initially you get two crews for each nation by default. but I've recently started playing tanks seriously and I'm not sure how to split it. Forums;I was just reading that Radio communication skill speeds up the speed at which allied players (teammates) are Identified in sim mode. pretty much the title. FishBallGamez • 5 mo. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc. Would you agree?And if you don’t already I’d highly recommend getting at least 1 extra crew slot. Players will now be able to see exactly how one skill or another influences the behavior of a vehicle in battle, as well as. Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority. The first thing you want to max out is the reloading skill on your loader. 1. Now the more tricky part is how to actually spend your points. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Playing USSR tanks. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. War Thunder Crew Skill. but I've recently started playing tanks seriously and I'm not sure how to split it. general. Feb 21, 2015 @ 3:31pm Can someone give a definitive description as to what each Crew Member skill does for Tanks I can't find any skill guide online as most of the skill guides or descriptions are for Planes. The early British tanks are defined by speed and adequate firepower. but I've recently started playing tanks seriously and I'm not sure how to split it. jaxjace Mar 5, 2020 @ 11:36pm. 0 with my German Tanks and want to start leveling up my. Something like that. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. but I've recently started playing tanks seriously and I'm not sure how to split it. . For tanks with more than 5 crew it actually buffs the tank's performance as the algorithm needs only 1 skill set to maintain optimal operating conditions. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I have playing this game for a month and have "figured out" most of it - the hard way - but the way the crew function works is still a mystery. vitality can help sometimes, but certainly giving them targeting, reload, leadership, repair, driving and possibly keen sight (usefull sometimes) are all good. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…Some friendly tanks can assist others in repairing to make it faster, and being in a capture zone also increases the repair speed. Visibility - (Max 1626) This skill affects the vision range around the aircraft. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 6. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Would you agree?The AML-90 is a variant of a light armoured car developed by the French company Panhard in the late 1950s. Here's a suggestion to make it closer to the "plane" crew skills I'll make a compilation of the curent crew skills, then show what I don't like about them, then my suggestion. I talk in experience because is what happened to me. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. the driver and transmission are priority targets here" even AFTER a second tank shows up. Vitality, the vision stuff (does affect rb), weapon maintenance, reload speed (on af) my tank destroyer crew. The effect is more SL for free as you pay for repairs less often. crew interchangeability. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…Description. In fact many were explicitly designed with this capability. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. • 8 mo. Bomber crew skills help. Lower caliber weapons will make your crew a little bit more bullet spongy. I've been playing warthunder since a while but only planes, now I'd like to play tanks and I don't know how to spend the crew points efficiently…pretty much the title. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The lowest number nest to the skill means that skill is a priority. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 397K subscribers in the Warthunder community. Repair time makes the time you have to wait before the vehicle is usable again shorter. To get maximum potential from your vehicle, use crew points only on cheapest skills available, for example: get all skills to cost of 50-->100-->150-->200. I dislike the ability to grant yourself an obscene advantage over players that either don’t have the time, or money to achieve the same experience. Crew Skills Need to Be Removed. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. Today, I. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. . 0 (AB) and 3. Would you agree?That's not exactly how it works. That being said, any crew points earned in a particular crew slot can be spent on. Crews aren't locked to their tank, you can move them around. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. You can also read about the history of famous vehicles. The Stuarts are very solid tanks. but I've recently started playing tanks seriously and I'm not sure how to split it. Pointing a tank's big gun at things in Enlisted will change the color of the crosshair (reticle). but I've recently started playing tanks seriously and I'm not sure how to split it. Top 3-4 Crew Skills to Focus on with Tank Crews So I am seeing a few people say the following tank crew kills should be focused on. Well, I'll tell you why. M24 Chaffee is imo the best tier 2 US tank, good mobility, good gund, lots of smoke. 2. Maybe you changed the crew from Air Vehicles to Ground Vehicles, in that case the skills drop to 0, but if you change back to Air Vehicles you will recover them. i tried taking the skill cap for each. Achieve 4:1 K/D against gimped US tanks while watching Netflix and eating cheetos on the side. #1. 2. The average number of battles 1893. Expert qualification represents 20% (crew points 50% and ace qualification 30%), so it's a big boost to your skills IMO. Field Repair(All) -> (This skill uses an average of all 5 crewmembers, so level them up equally) Reduces the maximum time it takes to repair a tank mid match. So it gets just targeting as SPAAs don't use rangefinding and maybe artillery calls. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. pretty much the title. For air specificly just completely ignore the keen eye skill its useless. The air crew is 8. 71 "New E. In 1. but I've recently started playing tanks seriously and I'm not sure how to split it. The tank has. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. BurgerSupreme • 8 yr. #7. I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. It was funded by the Defense Advanced Research Projects Agency (DARPA) and built by the AAI Corporation. 5/5 so your gunner can adjust in azimuth and elevation simultaneously, reloading, leadership. Win rate 53. 391K subscribers in the Warthunder community. As the original model of the Churchill infantry tank, it has the substantial frontal armour able to withstand enemy shells. The necro was to add useful information to people finding the thread. Panther and panzer series can only take about 2 shells before dying. The rest are perfectly fine with rank 2 + Expert crew. Weight 62. The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Crew skills are a crucial aspect in Ground battles. Like example, I think I aced my T-34-85 just by playing it with an elite crew so much, because I loved it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Better reload speed and accuracy as well as my crew being able to take one hell of a beating before going down. 2 tonnes.